//------------------ MX-5 Cup by scca1981 ------------------------\\

 SearchPath=<TEAMDIR>..\
 SearchPath=<TEAMDIR>
 SearchPath=<VEHDIR>

//----------------------------------------

 MASFile=MAZ_CPIT.gtr
 MASFile=MAZ_OBJ.GTR
 MASFile=MAZ_TEX.GTR
 MASFile=MAZ_WHEELS.GTR
 MASFile=STEX.GTR
 MASFile=TALENT.GTR

//----------------------------------------

ReflectPlane=(0.0, -1.0, 0.0, -0.135)

Instance=SLOT<ID>
{
  Moveable=True

  <NOTSPIN>  MeshFile=MAZ_COLLISION.GMT Render=False CollTarget=True HATTarget=False LODIn=(0.0) LODOut=(0.0)

  <LOW>     MeshFile=MAZ_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(100.0)
  <MED>     MeshFile=MAZ_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(120.0)
  <HIGH>    MeshFile=MAZ_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(140.0)
  <MAX>     MeshFile=MAZ_SHADOW.GMT CollTarget=False HATTarget=False ShadowObject=(Static, Solid, 256, 256, AmbientShadA.dds) LODIn=(0.0) LODOut=(160.0)

   <SPIN>   MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
   <EXPO>   MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True

  <LOW>  MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>   MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>  MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=MAZ_CHASSIS_A.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <EXPO>  MeshFile=MAZ_EXPO_FLOOR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
  <EXPO>  MeshFile=MAZ_SIGN.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
  <SPIN>    MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>  MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  <SPIN>    MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>  MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True

//--------------------------  COCKPIT  --------------------------------
Actor=VEHICLE

<NOTSPIN><DASHHIGH>  Instance=COCKPIT
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT_MIRROR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT_MIRROR_SIDE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT_MIRRORX.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COCKPIT_CHASSIS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_GLASS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>    MeshFile=WINDSCREEN.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH>  }

<NOTSPIN><DASHHIGH>  Instance=MOTEC
<NOTSPIN><DASHHIGH>  {
<NOTSPIN><DASHHIGH>    Moveable=True
<NOTSPIN><DASHHIGH>    MeshFile=MAZ_MOTEC_ADL2.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0)
<NOTSPIN><DASHHIGH>  }

//-----------------DRIVER--------------------

  Instance=FPDRIVER
  {
    Moveable=True

   <NOTSPIN><DASHHIGH> MeshFile=INT_DRIVER_STYLE<12>.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(2.00)
  }

  Instance=EXTDRIVERBODY
  {
   Moveable=True

   <LOW>    MeshFile=EXT_DRIVER_STYLE<12>.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(30.0)
   <MED>    MeshFile=EXT_DRIVER_STYLE<12>.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(40.0)
   <HIGH>   MeshFile=EXT_DRIVER_STYLE<12>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>    MeshFile=EXT_DRIVER_STYLE<12>.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
  }

  Instance=EXTDRIVERHEAD
  {
   Moveable=True

   <LOW>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(30.0)
   <MED>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False  LODIn=(0.00) LODOut=(40.0)
   <HIGH>   MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(50.0)
   <MAX>    MeshFile=DRIVER_HELMET.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(60.0)
  }

  Instance=WHEEL
  {
    Moveable=True
   <NOTSPIN><DASHHIGH> MeshFile=MAZ_STEERINGWHEEL.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.00) ShadowReceiver=True
  }

  Instance=WHEELEXT
  {
    Moveable=True
   <SPIN> MeshFile=MAZ_STEERINGWHEEL.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
   <EXPO> MeshFile=MAZ_STEERINGWHEEL.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True

   <NOTSPIN> MeshFile=MAZ_STEERINGWHEEL.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(30.00)
  }

  Instance=SEAT
  {
    Moveable=True
   <SPIN> MeshFile=MAZ_SEAT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.00)
   <EXPO> MeshFile=MAZ_SEAT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.00) Reflect=True

   <NOTSPIN> MeshFile=MAZ_SEAT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(50.00)
  }


//-----------------------effects------------------//

  Instance=BACKFIRE
  {
    Moveable=True
   <NOTSPIN> MeshFile=MAZ_BACKFIRE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0)
  }

Projector=HL_2_PLR
{
Moveable=True Active=False Pos=(0.0, 0.10, -77.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_PLR.DDS
}

Projector=HL_1_PLR
{
Moveable=True Active=False Pos=(-0.482, 0.10, -77.5) Dir=(0.0, -0.5, -1.0) Radius=(28.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_PLR.DDS
}

Projector=HL_2_AI
{
Moveable=True Active=False Pos=(0.0, 0.10, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_2_AI.DDS
}

Projector=HL_1_AI
{
Moveable=True Active=False Pos=(-0.482, 0.10, -13.7) Dir=(0.0, -1.0, 0.0) Radius=(10.0) LODOut=(400.0) Blend=(InvDstColor, One) Dyn=True Texmap=HL_1_AI.DDS
}

  Instance=DEBRIS0 // HEADLIGHT LEFT
  {
    Moveable=True
   <LOW>  MeshFile=maz_light_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0)

   <MED>  MeshFile=maz_light_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

   <HIGH>  MeshFile=maz_light_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(600.0)

   <MAX>  MeshFile=maz_light_lf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(700.0)
  } 

  Instance=DEBRIS1 // HEADLIGHT RIGHT
  {
    Moveable=True
   <LOW>  MeshFile=maz_light_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0)

   <MED>  MeshFile=maz_light_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

   <HIGH>  MeshFile=maz_light_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(600.0)

   <MAX>  MeshFile=maz_light_rf.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(700.0)
 }

  Instance=DEBRIS2 // BRAKELIGHT LEFT
  {
    Moveable=True
   <LOW>  MeshFile=maz_light_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0)

   <MED>  MeshFile=maz_light_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

   <HIGH>  MeshFile=maz_light_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(600.0)

   <MAX>  MeshFile=maz_light_lr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(700.0)
  }

  Instance=DEBRIS3 // BRAKELIGHT LEFT
  {
    Moveable=True
   <LOW>  MeshFile=maz_light_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0)

   <MED>  MeshFile=maz_light_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

   <HIGH>  MeshFile=maz_light_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(600.0)

   <MAX>  MeshFile=maz_light_rr.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(700.0)
  }  

  Instance=DEBRIS4 // REVERSE LIGHT
  {
    Moveable=True
   <LOW>  MeshFile=MAZ_LIGHTREVERSE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(400.0)

   <MED>  MeshFile=MAZ_LIGHTREVERSE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(500.0)

   <HIGH>  MeshFile=MAZ_LIGHTREVERSE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(600.0)

   <MAX>  MeshFile=MAZ_LIGHTREVERSE.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(700.0)
  }  


//-----------------WHEELS--------------------

  Instance=LFTIRE
  {
   Moveable=True
   <LOW>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=MAZ_DISK_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=LFSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=MAZ_SPINDLE_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=MAZ_SPINDLE_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=MAZ_SPINDLE_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=MAZ_SPINDLE_LF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

//--------

  Instance=RFTIRE
  {
   Moveable=True
   <LOW>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=MAZ_DISK_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=RFSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=MAZ_SPINDLE_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=MAZ_SPINDLE_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=MAZ_SPINDLE_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=MAZ_SPINDLE_RF.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

  Instance=LRTIRE
  {
   Moveable=True
   <LOW>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=MAZ_DISK_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=LRSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=MAZ_SPINDLE_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=MAZ_SPINDLE_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=MAZ_SPINDLE_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=MAZ_SPINDLE_LR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

  Instance=RRTIRE
  {
   Moveable=True
   <LOW>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(40.0)
   <LOW>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(40.00) LODOut=(400.0)
   <MED>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <MED>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(500.0)
   <HIGH> MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(50.0)
   <HIGH> MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(50.00) LODOut=(600.0)
   <MAX>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(60.0)
   <MAX>  MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.0) LODOut=(700.0)

   <NOTSPIN> MeshFile=MAZ_DISK_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }

  Instance=RRSPINDLE
  {
   Moveable=True
   <SPIN> MeshFile=MAZ_SPINDLE_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0)
   <EXPO> MeshFile=MAZ_SPINDLE_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(200.0) Reflect=True

   <HIGH> MeshFile=MAZ_SPINDLE_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0)

   <MAX> MeshFile=MAZ_SPINDLE_RR.GMT CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(30.0)
  }
  
//--------

 Instance=LFTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=maz_wheel_lf_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=MAZ_DISK_LF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=MAZ_DISK_LF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

 Instance=RFTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=maz_wheel_rf_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=MAZ_DISK_RF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=MAZ_DISK_RF.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

 Instance=LRTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=maz_wheel_lr_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=MAZ_DISK_LR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=MAZ_DISK_LR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

 Instance=RRTIRE_EXPO
 {
  Moveable=True
   <SPIN> MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=maz_wheel_rr_a_style1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True

   <SPIN> MeshFile=MAZ_DISK_RR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00)
   <EXPO> MeshFile=MAZ_DISK_RR.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
}

//------------------------------------VARIOUS-------------------------------------------//

Instance=GLASS
  {
    Moveable=True
  <LOW>    MeshFile=maz_glass.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)

  <MED>    MeshFile=maz_glass.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)

  <HIGH>   MeshFile=maz_glass.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)

  <MAX>    MeshFile=maz_glass.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=maz_glass.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=maz_glass.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=WINDSCREEN
  {
    Moveable=True
  <LOW>    MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)

  <MED>    MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)

  <HIGH>   MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)

  <MAX>    MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=WINDSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=cpitx
  {
    Moveable=True
  <LOW>    MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=MAZ_COCKPIT.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)
  }

Instance=cpitxx
  {
    Moveable=True
  <LOW>    MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=MAZ_COCKPIT2.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)
  }

Instance=rcage
  {
    Moveable=True
  <LOW>    MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=maz_roll_cage.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }

Instance=MCOVERA
  {
    Moveable=True
  <LOW>    MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(400.00)
  <MED>    MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(500.00)
  <HIGH>   MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(600.00)
  <MAX>    MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(700.00)

  <SPIN>   MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
  <EXPO>   MeshFile=MAZ_COVER.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
  }
}